Planwren Save Kit
A downloadable asset pack
Planwren Save Kit is a drop-in save/load system for Godot 4.3+ written in pure GDScript. Add one component to your scene, mark what should persist, and ship multi-slot saves with a polished menu - without a single autoload in your project.
MULTI-SLOT SAVES THAT JUST WORK
Named slots with timestamps, playtime, labels, and screenshots. Save, load, delete, and list from one node - no singletons, no project-settings changes.
BUILT-IN RECOVERY - NOT JUST ATOMIC WRITES
Every write rotates up to 3 backups per slot. A corrupted save is quarantined automatically and the newest valid backup is restored in its place. Your players never lose everything to one bad shutdown.
ENCRYPTED OR HUMAN-READABLE
Ship with the AES-256 encrypted backend, or flip to plain JSON while developing so you can read and debug your own saves.
SURVIVE YOUR OWN UPDATES
Schema versioning with stepwise migration chains brings old saves forward one version at a time. Renamed a property in v1.1? Your players' v1.0 saves still load.
DROP-IN SAVE MENU
A themed save/load menu with new/overwrite/delete confirmations and Escape handling drops into any game. Restyle it with one PlanwrenSaveTheme resource.
ZERO AUTOLOADS - NODE-BASED
Everything is a plain node or resource. The save kit never touches your autoload list and never requires another Planwren product.
ONE SAVE FILE FOR YOUR WHOLE GAME
Optional hooks carry Planwren Inventory Kit and Planwren Quest Kit state inside the same slot - or any system with to_dict()/from_dict(). Entirely optional, fully standalone.
EDITOR DOCK
Browse your save slots without leaving the editor: inspect metadata, open the save folder, keep an eye on what your game actually writes.
WHAT'S IN THE PACKAGE
- addons/planwren_save: component, saveable node, JSON + encrypted backends, backup manager, migration, slot menu UI, theme, editor dock, integration hooks
- 3 runnable demo scenes: platformer checkpoints, full slot-menu flow, inventory + quest integration
- 12 documentation files: quick-start, saveable nodes, slots and metadata, autosave, backups and recovery, schema migration, encryption, global store, UI menu, integration, troubleshooting
- Automated test suites (53 assertions) you can run yourself
- README, CHANGELOG, MIT license
REQUIREMENTS
Godot 4.3 or newer. Pure GDScript - works in standard and .NET editor builds.
| Published | 22 days ago |
| Status | Released |
| Category | Assets |
| Author | planwren |
| Tags | addon, encryption, gdscript, Godot, godot4, persistence, plugin, save-load, save-system |
| AI Disclosure | AI Assisted |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:



Leave a comment
Log in with itch.io to leave a comment.